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These guides are viable and updated for the v19 version of FlyFF!

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Hey there! 

I wrote this guide to help aspiring Rangers. This guide is

for 1v1 Acrobats->Rangers, and not AoE. Here's what the guide will cover:

•  Introduction
  Pros and Cons
  Builds
  Skills
  Awakenings
  Gear
  General Tips

Acrobats/Rangers

 

Introduction

Once you reach level 60 as an Acrobat, you will be able to job change into a Ranger. Rangers use a bow as their main weapon and they have a wide variety of bow skills available, from Area of Effect skills to 1 on 1 skills. The main stat points for a Ranger are Dexterity (DEX) and Stamina (STA). Dexterity adds block rate as well as damage to their attacks. Stamina adds health points and defence. This is what makes this class so great, you can have high damage while being able to tank a lot of monsters. In addition you have some pretty cool skills that help you become an agility master.


The Pros of a Ranger:

  High block rate
As stated above, this class has a very high block rate because of the DEX points and because of a skill this class has. (Perfect Block)

  One of the best class
Currently Rangers excel in PvM and PvP. You can be either a damage dealer (with high survivability) or a tank. It's a very good class for giant hunting, boss hunting and PvP.

  Usefull skills
Awesome kit, from AoE and 1v1 to escape skills.

  Tank/Damage dealer

  HnR AoE available

  Ranged class
Saves you time from running all the way to the monster.

  High Critical/Attack Speed Rate

  Good at Giant Hunting


The Cons of a Ranger:

•  Equipment is expensive
Keep in mind that prices change all the time! At the time I posted this guide prices were a bit high.

•  Arrows can be expensive for a level 15 player

Builds for an Acrobat->Ranger!

Recommended build 1:

If you're planning on leveling and sometimes giant hunting AND you don't have a Ringmaster after you buffing and healing you, then I recommend you the following build:

Keep in mind: DO NOT ADD STR/INT as it doesn't benefit Rangers in any way!

Without any buffs and equipment!

STR: 15
STA: 40
DEX: XXX
INT: 15

Recommended build 2:

If you won't giant hunt then I recommend going full DEX.

Without any buffs and equipment!

STR: 15
STA: 15
DEX: XXX
INT: 15

Skills - which ones do you need to max?

When you create a character, you won't receive infinite SP (skill points), you receive SP upon leveling up and job changing. Level 1 characters start out with 0 SP. There are lots of skills available but never enough SP, so you cannot max all skills, at least not until you level up to a very high level. Therefore, be careful in which skills you put points in. Add points only in skills that will unlock the skills that you need (specified in the guide). Most of them have requirements, a level requirement and a previous skill requirement. (e.g. Skill Y requires 4 points in skill X and it also requires you to be level 20 to unlock it). SP gain depends on your level, the higher the level, the more SP you get upon leveling up.

Maximum skill level

First Job: level 20.
Second Job: level 10.
Third Job: level 5.

Vagrant Skill Tree

Don't spend any points in Vagrant skills, save those points for your Acrobat skills.

Acrobat Skill Tree

In importance order (left to right):
Rapid Shot, Bow Mastery, Perfect Block, Fast Walker, Dark Illusion.

Rapid Shot
Lv. 15

- At lower levels you will want to spamm this skill while leveling. It shoots 4 consecutive arrows but it can also miss. It has 70% Accuracy at max level.


Bow Mastery
Lv. 20
- Adds Bow Damage +20 at max level.

Perfect Block 
Lv. 45


- Adds Melee Block +20% at max level.

Fast Walker
Lv. 18

- Increases walk speed for a short time; Speed +50% at max level.

Dark Illusion
Lv. 30

- Become Invisible for a short time; 14 seconds at max level.



Ranger Skill Tree

Now this is a bit tricky beacuse the most useful skills are for AoE. As this guide is for 1v1 I won't be mentioning the AoE skills. You will obviously need Special Bow Mastery and Eye of the Hawk too no matter if you're 1v1 or AoE. Those are Master and Hero Skills so I won't be adding a description.

Fast Shot
Lv. 65

You will want to max Fast Shot ONLY if you don't have 100% Attack Speed. This skill will give you +25% Attack Speed at maxed level so try to add only a few points if all you need is a few %.

Nature
Lv. 70

Max Nature if you need some Magic Defence. It will give you +125 Magic Defense at max level.

Silent Arrow
Lv. 75

Max Silent Arrow if you're planning on PvPing. It's a good silence skill.


Awakenings

You will have to aim for ICD/DEX/STA/CRIT awakenings. Since you're 1v1 you're going to rely on critical hits. Therefore, ICD is the best awakening for you.

ICD = Increased Critical Damage. (also referred to as ADOCH)

Helmet: DEX/STA
Suit: ICD/DEX/STA
Gaunts: CRIT
Boots: ICD
Weapon: ICD/DEX/STA
Fashion: ICD/DEX/STA
Pet: ICD/DEX/STA

Gear

This highly depends on your budget!

Levels 15-30 

If you're not a new player and if you have enough money, you can awake and use some NPC gear. Alternatively you can use a Lvl. 15 green set or complete Reonan's chain quests as they will reward you with a Lvl. 15 +3 set. If you keep completing these chain quests, he will give you a level 30 green set which is pretty good!

Level 45
Method 1: Hyper/Cruiser Set
The level 45 green set is the best option. You can even use it until level 150-H. It's basically end game gear for a 1v1 Ranger. It's the best to have it upgraded and awakened. As you can see below, the set effects are very good.

Method 2: Continue using the level 15/30 green set or use awakened Vagrant armor.

Levels 60-120
Method 1: Continue using the level 45 green set.

Method 2: At this point you should have some money so either use awakened Vagrant gear (best option if you can't afford a level 45 set) or use the level 75/105/120 green set. I'm gonna say this again though, the level 45 set is the best especially if it's upgraded.

Weapons

Levels 1-44

Any bow that you can wear, depending on your level. If you're still completing Reonan's quests,
at level 40-ish there will be a quest that will reward you with a level 40 Bow upgraded to +6.

Level 45

It's now recommended to buy a Flaming bow.

Attack: 152 ~ 154
Attack speed: Fast
Bonus:
Critical Damage+20%
Critical Rate+3%
Required Job: Acrobat
Required Level: 45


Level 60 

At level 60 you should buy a Guardian Bow. This is very important as it will boost your damage a lot.

Attack: 248 ~ 275
Attack speed: Fast
Added bonus:
Critical +15%
Attack +9%
Increased Critical Damage +21%
Reflect +1%
Hit Rate +10%
Required Job: Acrobat
Required Level: 60



Levels 75-120

At level 75 you can now wear a Lusaka Bow. This bow is extremely powerful and you can use it until you're a high level Master/Hero. If you can't afford one then buy a level 75, 90, 105 green weapon, depending on your level. As you can see below, the Lusaka Bow is stronger than the Legendary Golden Bow (level 105). Don't forget buying a Lusaka Crystal/Vampire/Ancient Bow once you reach
Master.


Attack: 346 ~ 383
Attack speed: Fast
Added bonus:
Critical +23%
Attack +16%
Increased Critical Damage +63%
Additional Damage to Monsters [Wind] +3%
Hit Rate +10%
Required Job: Acrobat
Required Level: 75

Attack: 314 ~ 347
Attack speed: Fast
Added bonus:
Critical +21%

Attack +15%
Increased Critical Damage +60%
Ranged Block +2%
Hit Rate +10%
Required Job: Acrobat
Required Level: 105

 General Tips

- Completing Reonan's quests would be a wise choice if you don't have penya.
- It's a very good idea to have a Ringmaster around.
You can multi log, so get your Acrobat to level 34, then get your second character to level 15 (Assist-RM) and you will be able to plvl yourself.
- Always have a leecher while leveling.
- Join an Advanced Party while leveling.

 Leave a comment down below if you have any questions, suggestions or requests.

Happy FlyFFing!

More Guides:

Ranger Guide
Billposter 1v1 Guide 
These guides are viable and updated for the v19 version of FlyFF!

More Guides:

 Jester Guide 

 Ranger Guide

Billposter 1v1 Guide 

Hey there! 

I wrote this guide to help aspiring 1v1 Mercenaries/Blades.
Here's what the guide will cover:


•  Introduction
•  Pros and Cons
•  Builds
•  Skills
•  Awakenings
•  Gear
•  General Tips


Mercenaries/Blades


Introduction


Once you reach level 60 as a Mercenary, you will be able to job change into a Blade. Blades unlike Mercenaries, can dual wield weapons (Axes/Swords) and they have a wide variety of  new abilities that will aid you in your journey. Blades are the perfect example of a threat on the battlefield. They use physical strength (STR) and dexterity (DEX) to crush their enemies. STR increases the ATK, while DEX increases the Hit Rate, Attack Speed and Critical rate.



The Pros of a Blade:

  Fast killer
This class has a very high DPS; they excel both in PvM and PvP.

  Good at Giant Hunting
They are fast and efficient while giant hunting. You will probably need a Ringmaster around though.


The Cons of a Blade:

  Expensive equipment

  Ringmaster dependent
You are gonna have a bad time without one!

  Low HP/Defense.
Unlike most classes, Blades are less tankier.


Builds for an Mercenary/Blade!

Recommended build 1:

Keep in mind that you will need a Ringmaster/Billposter with maxed buffs for this build.
Everything should be fine until you reach level 60 even without maxed buffs, but you really need the buffs after that. With this build and maxed Cannon Ball you will reach the first Axe speed break at 53 DEX.

Without any buffs and equipment!

FINAL
STR: XXX
STA: 25
DEX: 33
INT: 15

POINTS DISTRIBUTION BASED ON LEVEL
Level 15
STR: 43
STA: 15
DEX: 15

Level 20
STR: 43
STA: 15
DEX: 25

Level 25
STR: 45
STA: 15
DEX: 33

Level 30
STR: 50
STA: 20
DEX: 33

Level 45
STR: 75
STA: 25
DEX: 33

Level 60
STR: 105
STA: 25
DEX: 33

Recommended build 2:

This build is for players who don't have buffs constantly. If you don't have a very good hit rate you can add up to 66 DEX.

Without any buffs and equipment!

STR: XXX
STA: 30(MIN)-40(MAX)
DEX: 53(MIN)-66(MAX)

Skills - which ones do you need to max?

When you create a character, you won't receive infinite SP (skill points), you receive SP upon leveling up and job changing. Level 1 characters start out with 0 SP. There are lots of skills available but never enough SP, so you cannot max all skills, at least not until you level up to a very high level. Therefore, be careful in which skills you put points in. Add points only in skills that will unlock the skills that you need (specified in the guide). Most of them have requirements, a level requirement and a previous skill requirement. (e.g. Skill Y requires 4 points in skill X and it also requires you to be level 20 to unlock it). SP gain depends on your level, the higher the level, the more SP you get upon leveling up.

Maximum skill level

First Job: level 20.
Second Job: level 10.
Third Job: level 5.

Vagrant Skill Tree

Don't spend any points in Vagrant skills, save those points for your Mercenary skills.

Mercenary Skill Tree

Empower Weapon- Lv. 20

 - Increases Attack Power Rate by 11% at max level.
!Decide if you're going to level using Swords or Axes. You will need these skills when you become a Blade too!

If you're going to use Swords

Blazing Sword - Lv. 25
 
Adds Sword Damage +50, Hit Rate +10%.
Sword Mastery - Lv. 30
- Adds Sword Damage +100.

If you're going to use Axes

Smite Axe - Lv. 25
 

- Adds Axe Damage +50, DEF +25 at max level.

Axe Mastery - Lv. 30

- Adds Axe Damage +100 at max level.



Blade Skill Tree

Berserk - Lv. 65
 

Adds Attack Speed +11.5% Attack +150 at max level. You cannot use any other skills while this one is active.

Special One-handed Mastery - Lv. 60M ~ 108M
 
Increases damage while using a one-handed weapon. Each 12 levels obtained will automatically increase the skill's level. (Obtainable only at Master)

Ultimate Defense - Lv. 121H 
 
Gain a lot of defense but you cannot move.

Points left

If you have a lot of points left you can also max Sneaker.

Sneaker - Lv. 20

Roots an enemy for 0:48 seconds at max level.


Awakenings

You will have to aim for ICD/STR/DEX/CRIT/ATK awakenings. Since you're 1v1 you're going to rely on critical hits. Therefore, ICD is the best awakening for you.

(?) = It's up to you if you want to be a bit tanky or have pure damage. I recommened STR over STA while leveling.

ICD = Increased Critical Damage. (also referred to as ADOCH)

Helmet: STR/DEX/STA(?)
Suit: ICD/DEX/CRIT/STA(?)
Gaunts: CRIT/ATK
Boots: ICD
Weapons: ICD/DEX/CRIT/STA(?)
Pet: ICD/DEX/CRIT/STA(?)

Gear

This highly depends on your budget!

Levels 15-30

If you're not a new player and if you have enough money, you can awake and use some NPC gear. Alternatively you can use a Lvl. 15 green set or complete Reonan's chain quests as they will reward you with a Lvl. 15 +3 set. If you keep completing these chain quests, he will give you a level 30 green set which is pretty good!
Level 45

Panggril(M)/Stitch(F)
Set Effect: 4/4 DEF+45, HP+10%, FP Consumption -10%, Atk Speed +20%

At level 45 it will probably be a wise decision to get this green set if you don't have the budget for a good awakened Vagrant set. The Attack Speed and Increased HP are very handy. Alternatively keep using the level 15/30 green sets.

Level 60 
Recorn(M)/Rescorn(F)
Set Effect: 4/4 Def +50, HP+15%, Atk Speed +20%

This set has only sligthly better set effects than the level 45 set, but the DEF is really good as you're not very tanky. An awesome set overall and I highly recommend it. Alternatively keep using the level 45 green set or a good awakened Vagrant set.

Level 75

Einy/Akan

At this point some players prefer switching over to the level 75 set. Even though the set effects aren't that bad, I'm not very fond of this decision so I suggest not doing it.

Level 90

Dayst/Dest

At level 90 you can switch to a level 90 set, but you only need 3 pieces to get the Critical +15% set bonus. Therefore, if you have a nice awakening on one of your past armor pieces, preferably ICD or Critical, just continue using that. Alternatively you can keep using whatever you've been using up to this point.

Level 105

Blain/Virain

At level 105 you will be able to wear the Blain/Virain set. If you're planning on PvP-ing or tanking, use this set as it's very good. If not, do not switch to it.


Level 120

Noctis/Nox

This is the best set a Blade can wear and I suggest using this one if you can afford it. Keep in mind though that Blain/Virain is still better for PvP-ing/tanking.



Weapons

Depending on your play style, you'll want to use either 2 Axes or 1 Axe (Main Hand) and 1 Sword (Off Hand). 2 Axes means more power but less Attack Speed and Hit Rate, while 1 Axe in Main Hand and 1 Sword in Off Hand means lower damage but higher Attack Speed and Hit Rate. I always preffered the second way, but in the end it's up to you. I don't recommend double swords at all.

Note: You will need more Attack Speed and DEX if you're going with the first way.

Levels 1-44

Any Sword/Axe that can you wear, depending on your level. If you're still completing Reonan's quests, at level 40-ish there will be a quest that will reward you with a level 40 Axe and Sword upgraded to +6.
Level 45

Try getting "Sword of Silver Sword".

 Attack: 154 ~ 156. Bonus: Attack speed+5%, Hit Rate+10%.

Level 60

At level 60 you should buy Guardian weapons. This is very important as it will boost your stats a lot.
This is a power spike.

Guardian Sword 

Attack: 235 ~ 261
Attack Speed: Very fast
Bonuses: Attack Speed +12%, Critical Chance +6%, ICD +10%, Reflect Damage +1%, Hit +10%
Required Job: Mercenary
Required Level: 60

Guardian Axe

Attack: 204 ~ 292
Attack Speed: Normal
Bonuses: Attack Speed +6%, Critical Chance +15%, ICD +6%, Reflect Damage +1%, Hit +10%
Required Job: Mercenary
Required Level: 60


Levels 75-120

At level 75 you hit your second power spike, allowing you to wear Lusaka weapons. These weapons are extremely powerful and you can use them until you're a high level Master/Hero. If you can't afford one then just buy a level 75, 90 or 105 green weapon, depending on your level. Lusaka weapons are stronger than the level 105 weapons. Also, do not forget buying Lusaka Crystal/Vampire/Ancient Axes/Swords once you reach Master.





Jewels

Recommended:  Rare Jewelry Sets such as Rudolph, Eversnow etc. / Champion's Set / Vigor Rings, Gore Necklace, Demol Earrings.

General Tips

- Completing Reonan's quests would be a wise choice if you don't have penya.
- It's a very good idea and almost a must to have a Ringmaster around.
- Make your own Ringmaster. Multi logging is possible, so get your Mercenary to level 34, then get your second character to level 15 (Assist-Ringmaster) and you will be able to plvl yourself.
- Always have a leecher while leveling.
- Join an Advanced Party while leveling.
Leave a comment down below if you have any questions, suggestions or requests.

Happy FlyFFing!


More Guides:

 Jester Guide 

 Ranger Guide

Billposter 1v1 Guide 




Hey there!

I wrote this guide to help aspiring Jesters. 
Here's what the guide will cover:



•  Introduction
•  Pros and Cons
•  Builds
•  Skills
•  Awakenings
•  Gear
•  General Tips


  Jesters



 Introduction



Once you reach level 60 as an Acrobat, you will be able to job change into a Jester. Jesters use Yo-Yo's as their main weapon and they have a wide variety of skills available. The main stat point for a Jester is Strength (STR), but they also benefit from Dexterity (DEX), as it adds block rate, attack speed and hit rate. Sadly, this class does not have any AoE skills. A workaround is to use a bow (Bow Jesters), some prefer the Bow Jester route for leveling for many other reasons. They will later restat and re-equip themselves, but that's for another guide.



The Pros of a Jester:

•  Good damage

•  Good in The Wilds/Savage Wilds
Jesters can solo Wilds with some efforts.

•  Very good in PvP

•  Usefull skills
Escape skills, attack skills and very strong self buffs. Let's not forget about Penya Strike, a very usefull PvP skill.

•  Ranged class
Even though they don't have the biggest range, you will still save time from running all the way to the monster.

•  High Critical/Attack Speed Rate
Jesters have a very high Critical Rate and Attack Speed Rate.


The Cons of a Jester:

•  Slow leveling

•  Not exactly the best class for dungeons (except Wilds)



Builds for a Jester!

Recommended build while leveling:

If you're planning on leveling, use the following build.
Keep in mind: DO NOT ADD INT as it doesn't benefit Jesters in any way!

Without any buffs or equipment:

FINAL
STR: XXX
STA: 15
DEX: 60-80
INT: 15

Now, you will want to primarily add STR. You will also need DEX, around 60-80 (UNBUFFED). With Cannon Ball you should have 80-100 DEX.  Make sure to add DEX at lower levels as you will
greatly need it later on. By level 75 you should already have 80 DEX. It's recommended to have that
amount of DEX even sooner if you don't want to find yourself missing a lot.

If you are using a +8 Set, then you can remove some DEX points from the build:

STR: XXX
STA: 15
DEX: 50
INT: 15

Max level build:

STR: XXX
STA: 35
DEX: 15
INT: 15


Skills - which ones do you need to max?


When you create a character, you won't receive infinite SP (skill points), you receive SP upon leveling up and job changing. Level 1 characters start out with 0 SP. There are lots of skills available but never enough SP, so you cannot max all skills, at least not until you level up to a very high level. Therefore, be careful in which skills you put points in. Add points only in skills that will unlock the skills that you need (specified in the guide). Most of them have requirements, a level requirement and a previous skill requirement. (e.g. Skill Y requires 4 points in skill X and it also requires you to be level 20 to unlock it). SP gain depends on your level, the higher the level, the more SP you get upon leveling up.

Maximum skill level

First Job: level 20.
Second Job: level 10.
Third Job: level 5.

Vagrant Skill Tree

Don't spend any points in Vagrant skills, save those points for your Acrobat skills.

Acrobat Skill Tree

In importance order (left to right):
Yo-Yo Mastery, Perfect Block, Fast Walker, Dark Illusion, Counterattack (<-- Only level Counterattack when you're going to PvP in later levels 75+).

Yo-Yo Mastery
Lv. 20

- Increases damage done with a Yo-Yo. Yo-Yo damage +42 at max. level.

Perfect Block 
Lv. 45

- Increases Block Rate. Melee Block +20% at max. level.

Fast Walker
Lv. 18

- Increases walk speed for a short time; Speed +50% at max. level.

Dark Illusion 
Lv. 30

- Become Invisible for a short time; 14 seconds at max. level.



Jester Skill Tree

Enchant Poison 
Lv. 60

- Adds poison damage to your Yo-Yo and increases striking power. Poison +20, Additional Damage +60 at max. level.


Critical Swing
Lv. 65

- Increases the chance of critical strike. Critical Chance+40% at max. level.
This skills is VERY important and it's VERY good.

Penya Strike
Lv. 75

- A very powerful strike attack. It consumes penya when used. It is used a lot in PvP.

Counterattack
Lv. 40

- Absorb energy from opponents attack (attack must be a Skill) and send it back. May generate Knock Back. Useful while fightning in PvP.

Special Yo-Yo Mastery - Master Skill

- Increases the yoyo's attack power. The higher your mastery level, the more effective it is.

Silence - Hero Skill

- Has a chance to prevent the target from using skills that require MP.

Awakenings

You will have to aim for ICD/STR/CRIT/DEX awakenings. Since you're 1v1 you're going to rely on critical hits. Therefore, ICD and STR are the best awakenings for you. Note: Penya Strike uses STR.

ICD = Increased Critical Damage. (also referred to as ADOCH)

Helmet: STR/DEX (Preferred STR)
Suit: ICD/STR/DEX (Preferred ICD)
Gaunts: CRIT
Boots: ICD
Weapon: ICD/STR/DEX (Preferred ICD)
Pet: ICD/STR/DEX (Preferred ICD)


 Gear

This highly depends on your budget!

Levels 15-30

If you're not a new player and if you have enough money, you can awake and use some NPC gear. Alternatively you can use a level 15 green set or complete Reonan's chain quests as they will reward you with a level 15 +3 set. If you keep completing these chain quests, he will give you a level 30 green set which is pretty good!

Levels 45-60

Method 1: Hyper/Cruiser Set
The level 45 green set is the best option. You can even use it until level 150-H. It's basically end game gear for a Jester. It's the best to have it upgraded and awakened. As you can see below, the set effects are very good.


Method 2: Continue using the level 15/30 green set or use awakened Vagrant armor.

Levels 60-89

Method 1: Continue using the level 45 green set.

Method 2: At this point you should have some money so either use awakened Vagrant gear (best option if you can't afford a level 45 set)

Levels 90-120

Method 1: Continue using the level 45 green set.

Method 2: Use the level 90 green set Restra/Rasra. There isn't a big difference between the level 45 and 90 set, both are extremely good and suitable as end game gear. If you're going to use the level 90 set, then you will benefit from 15% more Critical Rate which is good if you lack Critical Rate. Personally, I suggest switching to this set if you have the money for it. Don't forget to upgrade and awake it too.

Restra/Rasra 
Set Effect:
1/4: No effect
2/4: Def +21
3/4: Def +49, Critical Rate +15%
4/4: Def +49, Critical Rate +15%, ICD +40%

Tanking Gear

Use the level 105 green set if you want to tank or have more HP. This is usually for PvP reasons (switching between DMG and HP gear).

Jesis/Jenes
Set Effect:
1/4: No effect
2/4: Def +10%
3/4: Def +10%, Ranged Atk Block +10%, Short Range Atk Block +10%
4/4: Def +15%, Ranged Atk Block +15%, Short Atk Block +15%, Add HP+15%


Weapons


Levels 1-44

Any Yo-Yo that you can wear, depending on your level. If you're still completing Reonan's quests, at level 40-ish there will be a quest that will reward you with a level 40 Yo-Yo upgraded to +6.

Level 45

Pulley of Clockworks

It's a bonus, but totally not required. Use it if you find one, no need to buy it.

Attack: 122 ~ 124
Attack speed: Fast
Bonus: Attack+3, Critical+1%
Required Job: Acrobat
Required Level: 45


Level 60 

At level 60 you should buy a Guardian Yo-Yo. This is very important as it will boost your damage by a lot.

Attack: 223 ~243
Attack speed: Fast
Bonus: Attack Speed +15%, Attack +5%, Increased Critical Damage +28%, Reflect +1%, Hit Rate +10%
Required Job: Acrobat
Required Level: 60


Levels 75-120 Non-Master

Once you reach level 75, you NEED a Ultimate Lusaka's Yo-Yo. This weapon is more powerful than a level 105 green Yo-Yo. If you can't afford a Lusaka Yo-Yo, just buy a green weapon, depending on your level.

Green Weapon's (Not recommended)
These are all obtainable through normal Giants.
Level 75: Historic Yo-Yo
Level 90: Angel Yo-Yo
Level 105: Legendary Golden Yo-Yo
Level 120: Bloody Yo-Yo (This one is actually good but you're already high level at this point)
Bloody weapons drop from Red Meteonyker, a powerful boss. 

You can also buy any of the following:
These are all obatinable through game Bosses, therefore more powerful and expensive.
Level 80: Ultimate Jewel of Nightmares
Level 95: Ultimate Typhoon
Level 110: Ultimate Viceroy
Level 120: Ultimate Vampire Yo-Yo

These 4 are actually gradually better than the Lusaka Yo-Yo, but only slightly. Therefore, I don't recommend buying all of them, but only ONE and keeping it until you can afford the Master/Hero Weapons.


Levels 60-120 Master


Once Master, you're going to be able to use the following weapons:

75 Master: Ultimate Lusaka's Crystal Yo-Yo
80 Master: Ultimate Mystic Jewel of Nightmares
95 Master: Ultimate Majestic Typhoon
110 Master: Ultimate Mastercraft Viceroy
120 Master: Ultimate Ancient Yo-Yo

They are gradually better, but only slightly. Therefore, I don't recommend buying all of them, but only ONE and keeping it until you can afford an Ancient Yo-Yo. In the end it's not worth buying each one of them. You will also have to upgrade them every time you purchase a new one. So that's why I'm suggesting sticking only with 1.

My recommendation:

Level 75: Buy a Ultimate Lusaka's Yo-Yo -> keep it until you reach level 75 Master.
Level 75 Master: Buy a Ultimate Lusaka's Crystal Yoyo -> keep it until you reach level 120 Master.
Level 120 Master: Buy a Ultimate Ancient Yo-Yo

Pets

Recommended for leveling/damage: Tiger

Jewerly

Any jewerly that gives you STR, ICD, Increased Attack, Attack Damge etc.
You may even use Arek's (DEX) for example if you have a wrong build or negative DEX awakenings. 
This ONLY if you lack Attack Speed, Hit Rate or Critical Chance.

Cards

Weapons
PvM = Fire Cards 
PvP = Fire Cards or Land Cards or combination.
This depends on what you're trying to do, deal damage or tank.

Suit
 PvP = Lightning Cards or Volcano Cards.
This depends on what you're trying to do, deal damage or tank.

PvM = Lightning Cards.


 General Tips

- Completing Reonan's quests would be a wise choice if you don't have penya.
- It's a very good idea to have a Ringmaster around.
You can multi log, so get your Acrobat to level 34, then get your second character to level 15 (Assist-RM) and you will be able to plvl yourself.
- Always have a leecher while leveling.
- Join an Advanced Party while leveling.

Thank you for reading this guide & make sure to visit my YouTube channel for FlyFF videos!

Leave a comment down below if you have any questions, suggestions or requests.

Happy FlyFFing!


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